8 activities · 7-9 cohort complete ✅
Telling a grown-up when something online feels weird
When something online feels wrong — even if your child can't explain why — that feeling is a signal. This activity helps them notice it, name it, and bring it to a trusted adult. Builds directly on the Ages 4–6 "Who is my safe grown-up?" activity.
Real, made-up, or somewhere in between
The three-bucket upgrade from the Ages 4–6 real/pretend/maybe activity. Children aged 7–9 are ready for a new challenge: the OPINION bucket — things that sound like facts but are really just what someone thinks. Includes 6 printable sorting cards for offline use.
Online kindness counts — words stick longer online than in person
Typed words don't disappear like spoken ones. They can stay forever, be shared, and be read again when someone is already feeling low. Introduces the bystander vs. upstander distinction — and a simple one-act kindness challenge to practise the habit.
Watching to learn vs. watching to pass time
Four concrete moves for "watching with a job to do" — say your goal before you start, pause and check during, try it after, tell someone later. Includes a printable Four Moves reference card to display during the activity.
Making something useful for someone else
Two kinds of useful: practically helpful and emotionally helpful. Both count. Children choose a person they care about, decide what to make, and create it — then practise the permission-before-sharing rule.
Building a safe online identity — what to share, what to protect
One piece of information is usually fine. Combinations create risk. At 7–9, many children already have accounts — this activity teaches the combination rule with a worked example and sorting activity.
Pause and show a grown-up whenever an app asks for something
The 4-step upgrade from the Ages 4–6 "always ask first" skill: pause → read → ask yourself if it makes sense → ask an adult if unsure. Includes printable permission dialog sorting cards.
Creating a strong password you can remember
The passphrase method — a silly sentence that becomes a strong, memorable password. Caregiver-led activity with a "make one together" step and a ready-for-more callout for when your child is ready to move up to the 10–12 version.