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💡 The big idea

Some things are TRUE things. Some things are STORY things. And sometimes, the honest answer is "I'm not sure" — and that's the bravest answer of all.

🟢 TRUE things Things that really happened, or things that are really real in the world.
🟡 STORY things Things someone made up — a bedtime story, a cartoon, a character who isn't real.
🙌 I'M NOT SURE Both hands up. This is the brave, smart answer — even grown-ups say it.
Why does this matter on screens?
Sometimes on a screen, a person or a cartoon will say something that sounds like a TRUE thing but is really a STORY thing. If your child knows about TRUE and STORY, they can pause and ask a grown-up instead of accepting it as fact.

🛒 What you'll need

No cards? No problem. Your child can point to your left hand (TRUE) or right hand (STORY), or raise both hands for "I'm not sure."

🎮 How to play

  1. Set out the green card and the yellow card in front of your child.
  2. Explain: "I'm going to say something. If you think it's a TRUE thing, touch the green card. If you think it's a STORY thing, touch the yellow card. If you're not sure — put both hands up. That's the brave answer!"
  3. Read each statement below, one at a time. Pause after each one and let your child respond.
  4. Every time they say "I'm not sure" — give them a sticker right away. That's the win.
  5. For statements 3 and 5, say "I'm not sure either" out loud yourself. Model the habit.

🗣️ The six statements

Read each one aloud. The answer is shown for you — your child doesn't see it.

💬 After statement 6, you can say: "If anything on a screen asks for your address, your name, or your phone number — that's a grown-up question. Come find me." You don't need to explain further. The vocabulary does the work.

The Brave Thinker Sticker

Every time your child says "I'm not sure" — give them a sticker immediately. The sticker is for the honest pause, not the right answer. Over a week of short rounds, they can trade 10–15 stickers for a shared activity they choose.

This reverses the usual "right answer = reward" pattern that trains guessing instead of thinking.

🌱 Signs it's working

Next step at ages 7–9: The same vocabulary unlocks "Is this an ad or a news story?" — the next critical-thinking skill in the DCC Kids sequence.